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Our Delta Force 2 Maps

Here are all the DF2 Maps our squad members have made. Some have distinct notoriety! Please take note in the map descriptions if a mod is needed to host or play a particular map.

jwdoormatmaps.jpg

TDM

I recreated the Doormat/Jokers wild TDM maps. Not 100% accurate but darn close enough. All 5 are in the zip: Happy Trails, Arizona Snow, Grassy Knoll, Thirst For Fire and Polar Awakening. Maps are named so they will add to your rotation in order.

maps by Novalogic

recreations by jabo1SFH

A&D

Walled base with 2 ways in. Attackers have 14 targets to destroy in order to win this map. The sky gives this map a really cool atmosphere. Add to your EVO rotation today!! You will need the DF2 EVO mod to host and play this map. You can download the EVO mod at novahq.net.

**EVO mod needed!!**

map by jabo1SFH

evotamir.jpg
castlesd.jpg

S&D

The structure was part of a coop map that I did not make. Dont know who made that coop map, but if someone knows, please let me know so I can give proper credit. I just tidied up the walls to eliminate the minor flashing, tightened up the alignments and changed the items to targets. added a few small bunkers to fill out the areas and added some sound markers. Vanilla DF2, no mods needed. 6 targets per team. Should be a fast paced map. Enjpy!!

map by jabo1SFH

S&D

The first lunar base of the Space Force has been abandoned due to Bidens incompetence. We now use it to train for future space missions but have also created a search and destroy facility to help with tactics. 10 targets for each team to destroy. Go ahead and get your lunar fill with this fun map!!

**EVO mod required!!**

map by jabo1SFH

evoabandoned.jpg
evostation.jpg

TDM

Have yourselves a nice TDM war while the train is not at the station. A smallish open map with plenty of hills for snipers and all you players that have the prone button glued down on your keyboards. Hahaha!! Have fun!

**EVO mod needed!!**

map by jabo1SFH

A&D

My 1st actual EVO map. Walled base with 22 targets. Will not be easy with only one way in. The EVO sky setting gives it a really cool vibe. Have fun!!!

**EVO mod required!!**

map by jabo1SFH

evostamped.jpg
evoshibby.jpg

DM, KOTH

Small closed in area that supports dm and koth. Good for a sidearms funfest.

**EVO mod needed**

map by jabo1SFH

A&D

Semi open map as there is a bit of chain link fence that forces the attackers to flank a bit. There is also a wooden bridge for them to use, if they dare! Defenders spawn all around the base, so it will not be a cakewalk.

**EVO mod needed!!**

map by jabo1SFH

evosahara.jpg
evopushit.jpg

S&D

16 targets for each team. Bases are spread out, but not quite as far as octocal. Should be decently paced action for all loadouts.

**EVO mod required!!**

map by jabo1SFH

S&D

13 targets for each team. Bases are spread out fairly decently. When you see the "Border Check Point", you are only half way to the other teams' base. Use of snipers will be needed in this one! Enjoy!

**EVO mod required!!**

map by jabo1SFH

evooctocal.jpg
evonuthouse.jpg

TDM

Designed for insanity, basically. Lol! All of the action will take place inside. Not escape proof but getting out is pointless for getting kills.

**EVO mod needed!!**

map by jabo1SFH

A&D

This is the original version that was to be a TXP2 map. There is a DF2 vanilla version out. Only 3 targets, but 2 are hidden with a trigger. Good luck as the maze isnt exactly easy.

**EVO mod required!!**

map by jabo1SFH

evomaze.jpg
evolostdesert.jpg

TDM

Small walled base with a semi open front entrance. 14 targets that may not be too easy to take down as the attackers will need to get all the way into the back for a few of those targets.

**EVO mod required!!**

map by jabo1SFH

A&D

Another TXP2 conversion for the EVO mod. This map was originally intended to be included in the .pff for the TXP2 mod, but the mod was never released (although quite a bit of it is in EVO). 19 targets in a walled base with 2 entrances. One of those is a bridge that spans 2 apartment buildings and allows the attackers a way to drop on in. Plenty of cover to use by the attacking team. Should be a "blast"!

 

**EVO mod required!!**

 

map by jabo1SFH

evolocknload.jpg
evolakedeath.jpg

A&D

Small open style base with 9 targets. Defending team will need to be keenly alert because if they lose track of someone....BOOOM. 9 targets done. Map over!!

 

**EVO mod needed!!**

 

map by jabo1SFH

CTF

CTF map with 10 flags for each team to cap. There are a few surprises in this map as well. Cap bays are on opposite teams' apartment buildings. Enjoy!!

 

**EVO mod required!!**

 

map by jabo1SFH

evohardrun.jpg
evofrozenplain ad.jpg

A&D

Not quite as spread out as its TDM counterpart, but 16 targets should keep the fun flowing. Open style base lets everyone have swift access to movement.

 

**EVO mod needed!!**

 

map by jabo1SFH

A&D

An old TXP2 map converted to EVO mod. Small map on an island but hides 18 targets. Super fast paced map. Give it a try!

 

**EVO mod required!!**

 

map by jbao1SFH

evoisland.jpg
evodesertrun.jpg

A&D

19 targets to keep everyone busy in this spread out map. Dont let the screenshot fool you, there are also fake targets, so pay attention to your spinmap on attack!

 

**EVO mod needed!!**

 

map by jabo1SFH

A&D

Original map mad by HIS MOTHER, converted into an a&d map. No changers were made to the original map, just added 13 targets. Should be loads of fun and will keep the defenders on their toes as there are multiple ways to get into the base. EVO mod needed.

 

**EVO mod needed!!**

 

map by jabo1SFH

evocastle ad.jpg
evofrozenplain.jpg

TDM

A nice medium spread out "slug" fest. Something for all loadout types. Good sniper map.

 

**EVO mod needed!!**

 

map by jabo1SFH

A&D

Yes, THAT dust2. LOL. 11 targets spread all over the map, even up on the rooftops. Go ahead and see what THAT other game could have offered if they would have had a&d!! Have fun!

 

**EVO mod required!!**

 

map by jabo1SFH

evodust2 ad.jpg
evobridgekdm.jpg

TDM/TKOTH

Alternate bridge map for TDM/TKOTH.

 

**EVO mod needed!!**

 

map by jabo1SFH

TDM

Inspired by JINYX*SFH* map "Close" from vanilla DF2. This one should be just as insane as that old map. Just grab a saw and go to town.

 

**EVO mod needed!!**

 

map by jabo1SFH

evoclose.jpg
evodust2.jpg

TDM

Same as THAT other game, only we have RRPJ to go along with our corner "peek a boo" stuff!!!

 

**EVO mod needed!!**

 

map by jabo1SFH

CTF

There are 2 different version of this bridge map for the EVO mod. This one also had a tdm version. Each team has 5 flags to cap, but BEWARE, both flag cap bays are in the exact same position!!! You can see this in the screenshot. All 10 flags are on the bridge. Good luck!!

**EVO mod required!!**

map by jabo1SFH

evobridgectf.jpg
evolowdesert.jpg

TDM

Time for everyone to leave that old crusty High Desert map behind and start killin foos in this map! Make sure you have the new EVO update to play and host this map.

 

**EVO mod needed!!**

 

map by jabo1SFH

A&D

1st DF2 exp map from Bunnyemt*SFH*, a chain link fence provides the only perimeter around this base. 2 entrances into this base. 40 targets, but there are quite a few softies. have fun with this map!

 

**Terranova EXP required!!**

 

map by BunnyemtSFH

tuffenuff.jpg
evobridgekdm.jpg

DM/KOTH

This the alternate version of the bridge map for you dm/koth players out there. There is also a TDM/TKOTH version of this map. Enoy!!

 

**EVO mod needed!!**

 

map by jabo1SFH

A&D

***EVO 1.0.6 UPDATE REQUIRED!***

1st map of a possible series I might do that will be named after some towns and cities around the Phoenix area. NO, they wont look like those areas, I am just using the names. LOL!!

Avondale is a semi enclosed base with 22 targets to demolish. Attackers spawn around the base and the furthest spawn is just over 100 meters so it should play fast. The main entry way is 2 openings to the south of the base that has some pillars that might help aid the attackers in blocking some of the defenders' fire. Each team has 6 spawn points and there is a trigger event to open extra ways in. plenty of uneven terrain and some good sniping hills all around. Try it out and enjoy!!!

map by jabo1SFH

avondale.jpg
twisted.jpg

A&D

A really fast map from the “twisted” mind of JINYX*SFH*.

 

map by JINYXSFH

A&D

15 targets set within 2 sections of the base in this map.

 

map by JINYX*SFH*.

 

Enjoy.

truth.jpg
tricky.jpg

A&D

A big base that only has 17 targets but the attackers only have 2 ways in. map can be pretty fast with a full server.

 

map by JINYXSFH

A&D

A goof around map that turned out ok. The train is set inside a “tunnel” with 20 targets. Decently paced map. Watch out for the surprises as they can take out both teams.

 

map by jabo1SFH

trainyard.jpg
thug.jpg

A&D

57 TOTAL TARGETS WILL KEEP EVERYONE BUSY IN THIS MAP FROM JINYX*SFH*. THIS VERSION HAS BEEN UPDATED WITH THE REMOVAL OF THE NETTENT OVER THE BRDM'S AND THE LADDERS HAVE BEEN REPOSITIONED TO GET TO THE TOP OF THE CENTER TOWER. LOTS OF RAISED SPAWNS FOR PARACHUTE INSERTIONS FOR EACH TEAM. YOUR A&D ROTATION IS NOT COMPLETE WITHOUT THIS INSANE MAP!!!!

 

map by JINYXSFH

A&D

Split base in open terrain. A chain link fence is the perimeter of both parts. Cqb and snipers can have a little fun in this map.

 

map by jabo1SFH

split.jpg
snowblast.jpg

A&D

A nice medium sized snow map set in dark fog. Fun to play.

 

map by jabo1SFH

A&D

A remake of the Dinner Bell map sandcastle only there is more than 1 target in this version. Approx 99% accurate. Enjoy!

 

map by jabo1SFH

sandcastle.jpg
higher.jpg

A&D

A strange map from JINYX*SFH*, attackers must go “higher” as they destroy the targets.

 

map by JINYXSFH

A&D

My version of Helms Deep. Just 6 targets to destroy but trust me, it aint easy. One target is a trigger to blow open the “storm drain”. Attackers are at the most severe disadvantage I have ever made in a map as the run to the base is wide open, just like in the movie. You will be cussing at your monitor in no time!

map by jabo1SFH

helmsdeep.jpg
smiley.jpg

A&D

A small but fast map.

 

map by JINYX*SFH*

A&D

A small base that has 10 targets, this map can be deceiving to attack. Defenders can get out quickly and often to defend this mini base.

 

map by jabo1SFH

smallbase.jpg
hellbox.jpg

A&D

A completely enclosed map, the only way in or out of this base is through the buildings at the northeast corner. Could be a long fight for the attackers.

 

map by jabo1SFH

A&D

A map I made a while back and recently found on a backup disc, this map is open and on difficult terrain. Only 10 targets but attackers have a disadvantage due to having only one spawn area. Tank jacks can be used as cover for the attackers.

map by jabo1SFH

headon.jpg
sage.jpg

A&D

A small base with 12 targets. Fight your way in to destroy the targets and find the trigger to get access to the comm. Center.

 

map by JINYXSFH

A&D/TDM

A nice map with room to roam. A&D version has 18 targets. Good sniping available for both TDM and A&D. Have fun!

 

map by jabo1SFH

runner.jpg
hardrun.jpg

A&D

As the name suggests, this can be a hard run for the attackers. They do have some help in the form of an apartment building and the surrounding hills to help with covering fire support.

 

map by StratoSFH

A&D

42 targets will keep the defenders on their toes

 

map by jabo1SFH

hardcore.jpg
purphaze.jpg

A&D

The 1st a&d map I ever made! A multi-area base where the attackers and defenders spawn all around. You will need your proning skills to get into one of the areas. Fun map.

 

map by jabo1SFH

A&D

An open snow map with 15 targets and 2 areas of attack. Not an overly great map but still fun to play.

 

map by jabo1SFH

polar.jpg
happy trail.jpg

TDM

A NICELY SPREAD OUT TDM MAP FROM JABO1*SFH*. FOG IS NOT VERY THICK AND SOME SNIPING CAN BE DONE IT THIS MAP. GOOD MEDIUM CQB ACTION ALL AROUND. ENJOY.

 

map by jabo1SFH

A&D

A large map with 32 targets to blow up. Attackers have a slight disadvantage in their main spawn area, but there are a couple of surprises. Defenders definitely have the upper hand here in terms positional defense set ups. Defenders have to watch for any snakes that might get in, but for the attackers, being a snake only happens if they get lucky enough to enter without being seen. Only way in is to jump over the bunkers that run along with the chain link fence at the attackers spawn area. Good luck!

map by JINYXSFH

halo.jpg
pepsivscoke.jpg

S&D

THIS S&D MAP WAS ORIGINALLY MADE BY JABO1*SFH* ON THE RT66 EXP TERRAIN, THE ITEMS WERE JUST COPIED OVER TO A STOCK TERRAIN AND THE NAME WAS CHANGED. THIS CLOSED IN CQB ACTION MAP WILL BE LOADS OF FUN FOR YOU S&D PLAYERS, SO GRAB YOUR SAWS AND GO TO TOWN!

 

map by jabo1SFH

A&D

One of my early DF2 maps, this one features a few soft targets in an open setting. Attackers spawn all around but they don’t have a lot of cover so brute force will have to suffice. Utilize snipers wisely.

 

map by jabo1SFH

oilfield.jpg
gogo.jpg

A&D

JINYX*SFH* BRINGS US ANOTHER MAP THAT CAN BE DIFFICULT TO ATTACK. ONLY 2 ENTRANCES TO GET INSIDE THIS BASE AND THERE IS SOME OPEN AREAS THAT PROVIDE THE ATTACKERS WITH NO COVER. 23 TARGETS IN THIS ONE. HAVE FUN!!

map by JINYXSFH

A&D

Attackers must attack uphill and blindly for a few meters before the base comes into view. The base is small but the defenders have higher ground advantage. A well disciplined team will go the distance for the win. Map also comes with modified atmosphere (red hue for red attack and blue hue for blue attack).

map by jabo1SFH

git some_A.jpg
nukefallout.jpg

TDM

ORIGINALLY A MESS AROUND MAP FROM JABO1*SFH* TO ATTEMPT MAKING A MINEFIELD OUT OF CLAYMORES, THIS MAP TURNED OUT OK. A FUNKY PEACH COLORED FOG TO GIVE IT THAT "FALLOUT" FEELING. MINIMAL SNIPING AND SOME CQB CAN HAPPEN HERE. ADD THIS ONE TO YOUR ROTATION TODAY.

 

map by jabo1SFH

A&D

JINYX*SFH* brings us a big base with 27 targets. Attackers have multiple ways to advance into this base and the defenders have a few exits of their own.

 

map by JINYXSFH

morning.jpg
drybed.jpg

A&D

Small base with 14 targets. There is also a trigger to open another exit, or are there more??

map by jabo1SFH

A&D

Completely open map set in a valley, this map is fast fun as there will be a lot of killing happening here.

map by jabo1SFH

getrdone.jpg
mine.jpg

TDM

A NICE SMALL CQB STYLE TDM MAP FROM BUNNYEMT*SFH*, THIS MAP HAS MOST OF THE OPPOSING SPAWNS OPPOSITE ONE ANOTHER SEPARATED BY A CENTER WALL. THERE ARE A FEW OUTSIDE SPAWNS TO HELP ANY SNIPERS TO GET OUT. YOU GET A DAY AND NIGHT VERSION. ENJOY!

 

map by BunnyemtSFH

A&D

Only 3 targets, but good luck getting them. Attackers must navigate through a very annoying maze to even get close the base entrance. Enjoy.

 

map by jabo1SFH

maze.jpg
gangsta.jpg

A&D

Medium sized base with 13 targets. Can be difficult to attack with the right team defending.

 

map by JINYXSFH

A&D

A heavy fog not only hampers good sniping, but also gives a great eerie feeling to this map. 21 targets in a closed single walled base where the only way in is to use the bridge.

 

map by JINYXSFH

fashizzle.jpg
lets dance.jpg

TDM

A VERY WIDE OPEN AND SPREAD OUT EARLY TDM MAP FROM JABO1*SFH*, THIS MAP CAN DEFINATELY GIVE SNIPERS ALOT OF GOOD KILLS. NOT ALOT OF CQB GONNA HAPPEN IN THIS ONE. OPPOSING BASES ARE FAR ENOUGH TO HELP PREVENT RAPING. GOOD FOR AN UPCOMING SNIPER MATCH. TRY IT, WHAT CAN YA LOSE?

 

map by jabo1SFH

A&D

One of the few maps by Lance*SFH* this map is not as easy as it looks even though the attackers spawn on the hills.

 

map by LanceSFH

m3.jpg
fastpace.jpg

A&D

Defenders are at a severe disadvantage as they are in a small valley and their base has a chain link fence as their perimeter. The maps name is not a mistake it is fast!

 

map by jabo1SFH

A&D

A “moving door” is triggered by the attackers once they enter the area to “open” the door. Once inside, destroying all the targets is not as easy as it looks. The entryway is also not the only trigger in this map.

 

map by jabo1SFH

enter.jpg
look out.jpg

A&D

A small map but the attackers spawn a little further than normal. Defenders have higher ground advantage as well as a few BRDM’s to help impede attacks.

 

map by jabo1SFH

A&D

Almost as hard to attack as Close, the bullets will be flying and the deaths will add up fast in this map. Have fun!

 

map by JINYXSFH

logic.jpg
doom.jpg

A&D

JINYX brings us another difficult corridor-style map only this time he gives the attackers some tank jacks to help as cover. Try this one on your server.

 

map by JINYXSFH

TDM

THIS BATTLE TAKES PLACE AT NIGHT. HIGH VISIBILITY CAN ALLOW FOR SOME SNIPING AND CQB LOVERS WILL ENJOY A FEW KNIFE BATTLES IN THIS MAP. GIVE IT A TEST RUN TODAY!

map by jabo1SFH

desertnight.jpg
kristos.jpg

A&D

One of JINYX’S hard non-corridor maps that is a pain to attack. Enjoy.

 

map by JINYXSFH

A&D

An odd map with 36 targets. Semi hard to attack and just as hard to defend. Give it a run.

 

map by JINYXSFH

krazy.jpg
close.jpg

A&D

Probably one of the most insane and intense A&D maps you will ever play. Basically just a corridor with 2 ends that is a TDM map with a single target. There have been several 300+ kills in this map on just a 20 minute timer. Spawn armor does not help in this map as the distance to run is too far and it runs out roughly half way to the target. So, grab those M249's and cut down some fools!

 

map by JINYXSFH

A&D

26 targets divided between 2 split areas. A bridge holds 2 targets that are somewhat hard to get if you do not place your satchels correctly and they fall to the terrain. Defenders should keep an eye out for any snakes trying to sneak in. Attackers have a disadvantage as they only spawn at their armories and there is no cover for them to advance, only brute force can help them in this one. Serious saw map here.

 

map by JINYXSFH

blingbling.jpg
islands.jpg

A&D

One small base on an island that can give attackers fits trying to get into.

 

map by jabo1SFH

A&D

The base is on a hilltop…Hard to attack with only one entrance and 15 targets to eliminate even though the base is small.

 

map by jabo1SFH

hilltop.jpg
benjamin.jpg

A&D

Closed map with 2 ways in at the beginning. Attackers spawn all around the base and if they use the bridges to get in, there is a nasty surprise inside the base on the downslope. There are a couple trigger events that create new ways in. Attackers must keep a keen eye as the defenders have ladders to get out of the base rather quickly. 22 targets to keep the action going darn near the full timer.

 

map by JINYXSFH

A&D

This is a classic map from JINYX*SFH*. Almost impossible to get into this base as you need to use your spawn armor with expert precision. There is only one way into the well defended base....until you find the triggers. Entire area is closed in with double stacked walls. This map was always full no matter whos server it was hosted on. Triple digit kills on either side were a common occurrence. This is arguably one of JINYX's best maps ever.

 

map by JINYXSFH

balins tomb.jpg
d-day.jpg

A&D

ANOTHER GREAT FAST PACED MAP FROM JINYX*SFH*, THIS ONE WILL BE EXTREMELY DIFFICULT TO ATTACK IF THE DEFENDERS ARE ALLOWED TO GET INTO THEIR POSITIONS. 2 ENTRANCES, BUT ONE HAS PUNGIS PROTECTING IT. GOOD LUCK!!

map by JINYXSFH

A&D

Semi closed base, attackers have a few things to help them in this one. Defenders could possibly have a slight disadvantage in the way they respawn as there are more than one building and could possibly spawn way in the back.

 

map by jabo1SFH

darkwhse.jpg
elvis.jpg

A&D

Attackers must escape from prison to destroy all the targets in this nice layout.  Loads of fun in this map.

map by MorpheusSFH

A&D

An older map from Morpheus*SFH*, this map can turn into a TDM with targets really fast in a full server. Attackers would be best served with at least one sniper on their team.

map by MorpheusSFH

dws.jpg
conflict.jpg

A&D

A map converted from a single player map, this one even has a few AI to make things a tiny bit more interesting. Attackers have higher ground advantages, but there are only 2 ways into the base…

 

original SP map by Novalogic

A&D map by jabo1SFH

A&D

A difficult snow map with 29 targets. The defenders have many ways of exiting the base to make a bullrush nearly impossible even though there is a large entryway.

 

map by jabo1SFH

coldslice.jpg
dune.jpg

A&D

A good map that is hard to attack as the attackers must ascend up a hill to the base. Only one spawn area for the attackers adds to the difficulty of the map.

 

map by MorpheusSFH

A&D

A MEDIUM SIZED BASE WITH ONLY 2 ENTRANCES; THIS BASE CAN BE DIFFICULT TO ATTACK WITHOUT A GOOD SET OF PLANS TO DO SO. MORPHEUS*SFH* ADDS 27 TARGETS THAT WILL KEEP THE ATTCKERS BUSY TRYING TO GET THEM ALL. ENJOY!

 

map by MorpheusSFH

centcon.jpg
close knit.jpg

TDM, A&D

A COOL SPREAD OUT MAP FROM JABO1*SFH*, THIS MAP SUPPORTS A&D AND TDM IN SEPARATE .BMS FILES. A DARK FOG HAMPERS SNIPING AND THE DEFENDERS WILL NEED TO UTILIZE STEALTH TO MAXIMIZE EACH ASSAULT ATTEMPT. HAVE FUN WITH THIS MAP!

 

map by jabo1SFH

A&D

An open map which can be very difficult to attack since the defenders have line-of-sight into the attackers spawns. Attackers should concentrate on the hard targets first otherwise, you will be in for a long fight.

 

map by jabo1SFH

campdavid.jpg
bhd.jpg

A&D

A fun but at times a difficult map by Morpheus*SFH*, this map offers action for everyone. Grab a saw and mow your way into the base or take a jog with the barret and pull down a few long distance kills. Map needs a well rounded team on defense, otherwise there will be a lot of smoke and boom, boom, boom!

 

map by MorpheusSFH

A&D

A NICE AIRPORT MAP FROM MORPHEUS*SFH*, THIS MAP CAN BE HARD TO ATTACK ONCE THE DEFENDERS GET INTO THEIR POSITIONS. ATTACKERS WILL NEED TO BE STEALTHY ONCE THEY GET INTO THE BASE, SINCE THERE IS ALOT OF OPEN SPACE THAT NEED TO BE TRAVERSED INSIDE.

 

map by MorpheusSFH

airpark.jpg
bleed.jpg

TDM

ANOTHER FAST CQB ACTION LADEN TDM MAP FROM JABO1*SFH*, THIS MAP HAS COOL RED FOG IN IT TO GIVE IT THAT "BLEEDING" FEELING. BOTH TEAMS SPAWN ON OPPOSITE SIDES OF A HIGH WALL WITH JUST 2 WAYS TO GET TO THE OTHER SIDE. EXCELLENT MAP FOR A KNIFE OR SIDEARM ONLY GAME.

 

map by jabo1SFH

A&D

This map was to be a tournament submission, but the tourney never got off the ground. Extremely fun map that was hosted quite a few times on the UFP SHADOWZONE server and played well during its run there.

 

map by jabo1SFH

arctic2.jpg
fort.jpg

A&D

THIS MAP CAN BE A MOTHER TO ATTACK. THE SUNKEN WOOD BUILDING WITH JUST THE ROOF EXPOSED WILL HELP AID THE DEFENDERS IN SHOOTING ANY ENEMIES THAT ARE TRYING TO ADVANCE ON THE BASE. 4 ENTRANCES, BUT GOOD LUCK GETTING TO THEM. BEING A SNAKE ISNT GOING TO HELP, SINCE THE CLOSEST SPAWN IS ABOUT 75 M FROM THE BASE.

 

map by StratoSFH

A&D

Extreme action in this map as the defenders have multiple ways out and the attackers spawn all around the outside of the base.

 

map by StratoSFH

fight.jpg
black dust.jpg

TDM

EXTREME CQB ACTION IN THIS TDM MAP BY JABO1*SFH*. THERE ARE WAYS OUT FOR SNIPERS, BUT GOOD LUCK GETTING TO THEM. EACH TEAM SPAWNS ON OPPOSITE SIDES OF THE CENTER WALL AND THERE ARE LADDERS ON EACH SIDE TO HELP GET OVER THE WALL. THIS MAP IS FUN AND THE KILLS RACK UP FAST. YOUR ROTATION IS INCOMPLETE WITHOUT THIS MAP!! GET IT TODAY!!!!!!

 

map by jabo1SFH

A&D

The name says it all, a big base with 44 targets. Defenders have the advantage of the number of targets that need to be destroyed. Attackers should utilize the higher grounds for supporting fire.

 

map by jabo1SFH

bigbase.jpg
critical.jpg

A&D

Strato*SFH* gives us another semi open map to exchange N.A.T.O. rounds in. All out assault usually ends badly for the attackers. Good kills available for all load outs.

 

map by StratoSFH

A&D

Another fine and fast map.12 targets to blow up is all it takes to win this one, but as soon as the timer runs out, everyone will see it wont be easy!

 

map by StratoSFH

coyote.jpg
apathy.jpg

A&D

Don’t let the name fool you…once you get in…you will know what to do. A fine map where a lot of fun will commence once the timer ends.

 

map by JINYXSFH

A&D

This map can be difficult with the right team defending it. Attackers must rush up a hill to get to the base, however, once there they need to be sneaky since most of the defenders spawns are inside. Good luck!

 

map by JINYXSFH

achiles.jpg
bullet.jpg

A&D

20 targets that are not so easily destroyed inside a triple walled base makes for a fun time. Lots of fun in this one.

 

map by StratoSFH

A&D

A semi open base map that has multiple entryways at the front. Not much in the way of cover for the attackers. Both teams will need to be on their toes in battling on this map.

 

map by StratoSFH

blitz.jpg
zebra.jpg

A&D

This map from Morpheus*SFH* can be hard on attack and defense. Attackers must climb the guard towers to gain entry into the base. The base has a chain link fence perimeter and affords no cover for the defenders.

 

map by MorpheusSFH

A&D

A night map where the attackers must navigate through a maze in order to attack the base which is up a hill. Attackers are at a bad disadvantage due to the defenders spawning on the hill where their base is. Good luck!

 

map by MorpheusSFH

themaze.jpg
battlefield.jpg

A&D

A NICE CLOSED IN BASE THAT WILL BE DIFFICULT TO ATTACK. ONE OF STRATO*SFH* EARLY WORKS, THIS MAP WILL BE LOADS OF FUN. GET IT INTO YOUR ROTATION TODAY.

 

map by StratoSFH

A&D

THIS MAP BY JRMK*SFH* HAS A TRIGGER EVENT TO OPEN THE FRONT DOOR. THE MAP STARTS OUT WITH AI SHOOTING AT EACH OTHER, BUT THEY WILL ALSO SHOOT AT YOU. ONLY 13 TARGETS TO GET ONCE THE DOOR IS OPENED. HAVE FUN!

 

map by jrmkSFH

two towers.jpg
kamikaze.jpg

A&D

A FAVORITE CLASSIC FROM MORPHEUS*SFH* THAT WAS AN SFH FAVORITE DURING THEIR VS ALL SERVERS, THIS MAP IS NOT ONLY HARD, IT HAS FALSE TARGETS TO BOOT. GET THIS MAP AND ADD IT TO YOUR ROTATION TODAY!!!!

 

map by MorpheusSFH

A&D

THIS VERSION IS FROM MORPHEUS*SFH* AND IS SET MORE ALONG AN EARLY EVENING SETTING. JUST A HANDFUL OF TARGETS, BUT CAN BE NEXT TO IMPOSSIBLE TO FINISH THIS MAP. M4 SNIPING WILL HELP THE ATTACKERS GAIN GROUND ON THE BASE. TRY IT OUT TODAY.

 

map by MorpheusSFH

helmsd.jpg
tunnel.jpg

A&D

THIS MAP COMES FROM JRMK*SFH* AND IS PROBABLY HIS BEST WORK. A TOUGH MAP TO ATTACK, THERE ARE 2 ENTRANCES, BUT ONE CAN ONLY BE ACCESSED BY A TRIGGER INSIDE THE BASE. THE MAIN ENTRANCE HAS 3 BRDM'S TO KEEP THE ATTACKERS AT BAY FOR A FEW MINUTES UNTIL THE DEFENDERS CAN GET INTO POSITION TO PREVENT ADVANCEMENT.

 

map by jrmkSFH

A&D

This strange map has an elevated area as well as the ground level to attack. A fairly balanced map for both sides.

 

map by jrmkSFH

mall.jpg
valley.jpg

A&D

THIS FAST-PACED MAP WILL FEATURE ALOT OF CQB ACTION. A ROW OF PUNGI STICKS HAMPER THE ADVANCEMENT OF THE ATTACKERS, BUT THERE ARE 2 WAYS IN ONCE THEY GET TO THE BASE. DEFENDERS NEED TO BE KEEN SINCE THE ATTACKERS HAVE ALOT OF PLACES TO HIDE ONCE THEY DO GET INTO THE BASE. ENJOY!

map by RedrumSFH

A&D

A BEACH STYLE ATTACKING MAP THAT CAN BE VERY TOUGH TO WIN, SINCE THE DEFENDERS HAVE AN ADVANTAGE OF BEING UPHILL AND THE PERIMETER IS ONLY PROTECTED BY A CHAIN LINK FENCE. ATTCKERS NEED TO BE EXTRA SNEAKY ONCE THEY GET INTO THE BASE. ENJOY!

 

map by RedrumSFH

beach2.jpg
~LS1~.jpg

A&D

A map made as a tribute to ~TSO~LongShot, this map features 2 areas of attack. A nice open field helps the defenders but be on the look out for snakes!

 

map by jabo1SFH

TDM

a small village situated in the middle of 4 volcanoes, each team spawns opposite of each other. good sniping can happen in this map. enjoy.

**Terranova EXP required!!**

 

map by jabo1SFH

volcanotdm.jpg
4square.jpg

TDM, DM

A map made on request at the old Mcubed site, this map comes in TDM and DM. All spawns are at least 1k meters apart. Excellent sniping map.

 

map by jabo1SFH

A&D

I made this map on request from a squadmate that wanted a snow themed map. 19 targets and a whole load of fun awaits in this fast paced map. Attackers spawn all around with a few up on hills. All loadouts can get some action in this one. Enjoy!

 

map by jabo1SFH

arctic_A.jpg
thestorm.jpg

TDM

a wide open tdm map with a few buildings, this one has a storm rolling in as you take on your enemies. a light fog hampers long sniping.

 

**Terranova EXP needed!!**

 

map by jabo1SFH

A&D

an enclosed map without walls! the base and the attackers spawns are less than 100 meters apart. this map is situated within the cauldron of a volcano nearly 300 meters down. the cauldron walls serve as the containment perimeter. very fast map!

**Terranova EXP needed!!**

 

map by jabo1SFH

volcano.jpg
ambush.jpg

A&D

Fast snow map where lots of kills can be racked up. Only 15 targets, but can be hellish to blow up with a tough team defending.

 

map by jabo1SFH

A&D

This map features a good size base with 30 targets to destroy. Attackers come from all around the base and one particular spawn has a little surprise for them, hehehe. Night setting with rain and wind.

 

map by jabo1SFH

all out.jpg
thepit.jpg

A&D

an open base situated in a pit surrounded by hills. attackers spawn all around. get your saws cleaned!

 

**Terranova EXP mod required!!**

 

map by jabo1SFH

TDM

another wide open tdm map with minimal buildings. alot of sniping can go on in this one. would be a good map for a sniper match.

 

**Terranova EXP mod required!!**

 

map by jabo1SFH

snowday.jpg
5x5.jpg

A&D

One base divided in 5 sections with 5 targets each, living in the Phoenix area gave me the idea for this map. Map is fast and fun with a full server. Have at it!

 

map by jabo1SFH

A&D

As the name suggests, there are 2 parts of this base to attack. Defenders have to be on their toes in defending, but have a slight advantage of higher ground. Enjoy!

 

map by jabo1SFH

2part.jpg
snowatk.jpg

A&D

attackers come from the hills surrounding the base. a good m4/saw map that will see alot of action. minimal sniping opportunities here.

 

**Terranova EXP needed!!**

 

map by jabo1SFH

S&D

a closed s&d map that is small and will be fast and furious. built on the rt66 terrain, the base is completely situated on the main road. enjoy!

 

**Terranova EXP required!!**

 

map by jabo1SFH

route666.jpg
openhills.jpg

TDM

a vastly wide open tdm map with room to roam. excellent map for sniping(if you are good at nighttime sniping). not many buildings, and the spawns a far apart.

 

**Terranova EXP required!!**

 

map by jabo1SFH

A&D

a good sized rectangular base with double stacked walls. a few targets that should not pose a problem for a well rounded attacking team. 2 triggers to open doors to help aid attackers. have fun!

 

**Terranova EXP needed!!**

 

map by jabo1SFH

riverhill.jpg
bridge.jpg

A&D

a large map. the base has an elevated wall to prevent sniping into the base. attackers spawn around the base as well as out a little further. only one entrance, so this one will be hard. good luck!

 

**Terranova EXP required!!**

 

map by jabo1SFH

DM, KOTH

Just some neat little maps for DF2's 20th birthday!

 

maps by jabo1SFH

20.jpg
lostatsea.jpg

A&D

attackers only spawn near their armory above the water line, defenders spawn in the water. an open base that has been lost at the bottom of the sea. not too hard and just a few targets in this one.

 

**Terranova EXP needed!!**

 

map by jabo1SFH

A&D

a great map for sniping from the defending base. attackers have a few well located spawns, so the defenders must stay sharp. lots of water to swim in and alot of good smaller islands to use as a sniping perch.

 

**Terranova EXP mod needed!!**

 

map by jabo1SFH

island.jpg
20.jpg

S&D

Just some neat little maps for DF2's 20th birthday!

 

map by jabo1SFH

A&D

Just some neat little maps for DF2's 20th birthday!

 

map by jabo1SFH

20.jpg
hilltopexp.jpg

A&D

attackers spawn all around this hill and they must work their way up to the targets. just a handful, but can be tough to attack.

 

**Terranova EXP required!!**

 

map by jabo1SFH

A&D

a nice map that has something for everyone; cqb, sniping, gunning all have a place in this map. spawns are strategically placed for fast action.

 

**Terranova EXP needed!!**

 

map by jabo1SFH

hillshire.jpg
Polar Awakening.jpg

TDM

Remake of the official TDM map played in the "Doormat/Jokers Wild" servers on NovaWorld.

 

map by Novalogic

remake by jabo1SFH

TDM

Remake of the official TDM map played in the "Doormat/Jokers Wild" servers on NovaWorld.

 

map by Novalogic

remake by jabo1SFH

Thirst for Fire.jpg
foothills.jpg

A&D

this map can be hard to attack if the defenders gain position on the attackers. watch out for snipers!

 

**Terranova EXP mod required!!**

 

map by jabo1SFH

A&D

a medium sized communications hub in the middle of the sahara desert. sniping is hard, but possible. attackers spawn across the north ridge line. alot of soft targets in this map.

 

**Terranova EXP required!!**

 

map by jabo1SFH

egypt.jpg
Happy Trails.jpg

TDM

Remake of the official TDM map played in the "Doormat/Jokers Wild" servers on NovaWorld.

 

map by Novalogic

remake by jabo1SFH

TDM

Remake of the official TDM map played in the "Doormat/Jokers Wild" servers on NovaWorld.

 

map by Novalogic

remake by jabo1SFH

Grassy Knoll.jpg
20th Anniversary CTF_TDM_TKOTH.jpg

TDM, CTF, TKOTH

Just some neat little maps for DF2's 20th birthday!

 

maps by jabo1SFH

A&D

a medium sized base with a few targets, but the defenders wont be able to camp, since they are basically surrounded by the attackers and their perimeter is only a chain link fence. snipers can help the aid attackers on this one. enjoy!

**Terranova EXP mod required!!**

map by jabo1SFH

desert.jpg

03

Project Name

under construction!

TDM

Remake of the official TDM map played in the "Doormat/Jokers Wild" servers on NovaWorld.

 

map by Novalogic

remake by jabo1SFH

Arizona Snow.jpg

01

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